Two Years.
It’s been two years since Jay Fanelli and I quit our jobs to have a go at building a business. By any measure I can imagine, it’s been a successful enterprise. We have fun, we make enough money to stay...
View ArticleIt Is a Service Industry, After All.
Wise words: Let your designers obsess over typography, usability, and aesthetics; as the founder, your job is to step back and obsess over how your customers feel.
View ArticleTraceable Web Requirements.
Business requirements rank only slightly ahead of bookkeeping in the eyes of most designers and developers, but Dave DeRuchie of Happy Cog nails their importance in “Follow That Requirement.”...
View ArticleStartup Priorities.
David Sherwin absolutely nails the dilemma confronting startups. The user experience, the business model, and the tech choices are part and parcel of your success. None can be ignored, all are...
View ArticleUpcoming BankSimple Website.
The coming-soon BankSimple website looks GREAT. This is what is possible with a smart, dedicated team tackling a traditionally terrible industry. Also, the BankSimple blog is one of the best company...
View ArticleInvest in Process and Communication.
As the co-founder of a tiny design and development shop that currently consists of three people (including me), our communication problems are miniscule compared to those of larger organizations. Yet...
View ArticleBetter Restaurant Menus.
Unit Interactive decided to throw together a little demo of how to make a better restaurant menu. Anything’s better than Flash or PDFs.
View ArticleUn-Traceable.
Our long national nightmare has ended. Traceable is no longer “In Review”. The nuclear winter has begun. Traceable 1.1 has been officially rejected by Apple for violating guideline 13.1: Apps that...
View Article30 Months in 90 Minutes.
Jay and I were privileged to chat with Adam Stacoviak on Founders Talk about leaving comfortable jobs in the middle of a recession to launch Full Stop and, eventually, United Pixelworkers. It’s a...
View ArticleDesign Is a Job.
My web design heroes were never the people who could churn out the sexiest pixels or craft the most bulletproof code. I guess it’s because I’d spent my first professional decade as an account manager...
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